![]() On the flipside the world doesn't do enough to differentiate from the original and it feels more like an extended DLC. It alsi feels bigger in scale than 1, but not on the level of infinite. The combat in Bioshock 2 is a lot better than 1 and really makes you think about preparation (setting traps etc) before each encounter. None of them are bad games so it's worth playing through the whole trilogy (and don't skip the DLC! You'll miss out) ![]() Overall Bioshock>Infinite>Bioshock 2 but they all have their merits. Also you got a penalty for dying which is much better than the free restore compared to the other two games Scavenging the world feels very out of place in a flourishing Columbia where it's a parade and you're going through garbage cans and people's picnic baskets compared to the world of the torn apart cityĪ few positive I didn't mention: I forgot Skylines are great high mobility allowing you to get a more tactical advantage of the arena and should have been used more but we're fun regardless. Gear is frustrating and limited with it being random encourages farming and you can get duplicates and is much inferior to Gene Tonics which don't grant you invulnerability on a primary function of the game Bioshock 1/2 rarely gave out plasmids and picking which ones you wanted based on the deseciption on the Adam you earned is a great feeling or getting even stronger or trying out a new power as you can't get them all. Much less of a triumphant feel like optional bosses like Big Daddies as Handymen are forced onto you. Hopefully this isn't a mess to read since I'm typing this on my phoneĮdit: More Bioshock Infinite Nitpicks: Vigors feel less cool because they're handed to you with no work asides from the Shock Jockey one of the most enjoyable parts of the game and the side quest that gets you the last Vigor early. Clash in the clouds felt awkward as the combat never did anything for me and with such bug areas and small health I'm losing almost all of it without figuring where I'm being shot either ducking for my shield or praying that Elizabeth throws a health at me. Felt like a weird fanficton but it wasn't terrible with very good acting. Burial at Sea part 2 had more stealthy gameplay but I wasn't feeling it also plot was very weird to me and it felt like they had retconned a few things when trying to tie everything together. I did not enjoy the DLC's as Burial at Sea part 1 felt very frustrating as they made things pointlessly harder with smaller clips and higher costing plasmids as enemies have stupidly high health. Looks beautiful and Voxaphones are still nice but it feels quite dumb at certain points to me and less explained than the original Bioshock always "justifying" how this could work I guess. You get some guns/health/more power for your plasmids/small environmental hazards that are pointless where in the original bioshock were frequent and very useful/small cover area. ![]() Tears are the core gameplay mechanic addition which are just okay. They also regressed in the gameplay in a number of ways as you can only hold 2 guns with no alternate ammo types now (that you pick up and drop) along with gun upgrades just being generic and no affect visually. Infinite's story doesn't really hit me that strongly but there's a good amount with parallel worlds which almost always bothers me in most mediums maybe you'd like it more. DLC is fantastic though with the great gameplay and with a fantastic side story plot and feels like an actual place in a city. Also the places felt more like "levels" than parts of a city. Now you're a prototype Big Daddy which ruins some people's feelings of being against a city when you're supposed to be strong but on hard it doesn't feel like it so it didn't bother me because the prototypes weren't meant to match pre-civil war rapture. Pretty good DLC nothing too specialīioshock 2 is kinda controversial (not made by the director of 1 and infinite but most of the same team) with a not as good story but easily the most refined gameplay and makes you feel the strongest. Easily the best plot and pretty good gameplay. I would definitely say the first is still the best with the most memorable characters and environment and encouraging exploration to get the full story while being optional. ![]()
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